The crew arrive at the emergency bunker to find more questions than answers.
Two weeks out from the base, Robert is ripped, Bartholomew and Al are introspective, and the Captain and Beatrix are at odds.
With Beatrix finally back from her harrowing adventure, the crew are overjoyed and absolutely no one is acting weird.
The crew are looking for meaning – or just ways to pass the time.
The crew get ready to celebrate.
Captain tries to rally the crew to go and find Beatrix – but Bartholomew is nowhere to be found.
While Beatrix continues on her predecessor’s trail, the rest of the crew pry into one another’s lives.
The Captain leads the crew on an expedition to find Beatrix – who has just stumbled on a mysterious building in the wilderness.
While Beatrix sets out on a journey to find answers, Al and the Captain bond, and the others do their best to distract one another.
Beatrix encounters a mysterious figure outside the base.
Al wrestles with eternal questions. Beatrix gets a little too comfortable. Bartholomew tries his hand at engineering. Robert revives an old tradition.
Al tries to come to terms with his digital existence. Bartholomew and Beatrix try to get used to Robert. Robert tries to get used to his new arm.
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